A Game Art Director with 18+ years of experience, specializes in art direction for AAA console titles, mobile games, and VR projects, overseeing all aspects of art production. He has worked at Ubisoft Singapore and IGG on major titles like Ghost Recon, Assassin's Creed, Skull and Bones, Farm Fable, Age of War, *Doomsday, and HellsweeperVR.